If accepted, the war ends in white peace (along with all other wars where swayee is a primary participant). Asker must be Kind and must be a direct participant in a non-Crusader war where swayee is the primary attacker or defender. If accepted, disables ambush tactics for three years. Asker must have 14 diplomacy and meet other requirements. Hostile due to war, liege's war, raiding, etc If a ruler: they may refuse to lead armies for 3 years.If not a ruler: they may move to your court and bring their family.Swayee's liege is at war with swayer (as direct participants).Swayee has the minor title Commander and is leading an army.Less effective if they have low learning and none of those traits.More effective if they are Poet, Scholar, Mystic, or Proud.Write about their looks, their realm, or their accomplishments.Letter on torture (diplomacy check) or gruesome gift.C, if they follow another religion and you are not Zealous: each character may gain sympathy for the other's religious group.B, if they are ill: offer to have your Court Physician treat them ( up to +2 health recovery for 2 years).May move to your court if you invited them to sightseeing (must be unmarried, loveless, and +5 opinion before event).May move to your court if you invited them to dinner (must be unmarried, loveless, and +10 opinion before event).May move to your court if they are Lustful (must be unmarried, loveless, and +5 opinion before event).Will not succeed with AI characters who are uninterested in your gender.Negative outcomes allow swayee to become more Humble.Positive outcomes allow swayee to become more Proud.More likely to succeed if their relevant skill is high.May upgrade swayee's education, give swayee a temporary skill bonus, or give swayee a temporary skill penalty.Less likely if relevant skill diff is below 5.Small chance to increase swayee's learning skill Moderate chance to increase swayee's learning skill If swaying a lower-tier ruler, additional option to send 100g, with 10% chance to become more Charitable The martial option increases swayee's martial skill, if your skill is 2 higher and the swayee acceptsĭiplomacy and stewardship options. Recipient has similar choices as with monetary gift (above)ĭiplomacy and martial options. Spend up to 300 prestige to give the recipient the same amount of prestige More likely when shy / greedy / envious / cruel or gift was small Gain prestige based on size of gift, opinion bonus based on size of gift Spend up to 100 wealth to give the recipient up to 100 prestige Opinion boost is likely if choice is appropriate for the recipient's personality. B) continue swaying (and you will not get this event again, even if you later switch targets)Ĭhoose a letter style.Perhaps I should focus my time and resources to sway somebody else? Once a year, your character will randomly select an idea from a weighted list:
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